CATIA
CATIA
Content of CATIA
INTRODUCTION OF DESIGN CONCEPT AND PROCEDURE
- Detailed Concept Of CAD
- Need & Importance Of CAD
- Overview About Actual Designing in Industries, Fundamentals of Design and Its Implementation
Methods
- All Characteristics of Catia To User Friendly Atmosphere
- Superiority of Catia With Its Use and Demand in Industries
TAKING THE CATIA V5 TOUR
- Introduction to Catia V5 Version
- System Requirements
- Starting Catia Version V5
- The Workbench Concept
- Workbenches
- Adjusting the Catia Interface
- Creating and Managing Workspace
- Menu and Toolbars
- Starting New Drawing
- Finding Tools
- Selecting/Moving Objects with Mouse
- The Object/Action and Action/Object Approaches
- Working with Planes
- Graphic Properties Toolbar
- Changing the Graphic Properties
- Changing the Interface From 3d Modeling To 2d Sketching and Vice-Versa
- Uses & Description About Specification Tree, Navigation Compass.
- View Toolbar as A Common Toolbar for All the Interface.
- Documentation Management
Sketcher
- Introduction of Drafting and Its Concept
- Entering/Exiting the Sketcher Workbench
- Coordinate Systems
- Profile Creation Tools for Creating 2D Sketch
- Modifying the Sketch Created (If Error Is There)
- Open Profiles and Its Limitations
- Tools for Changing Visualization and Orientation of Sketch
- Uses of Constrains Tools for Making Fully Constrained Sketch
- Operation Tools for Reducing Work and Easy Drawings.
- Creating Basic Sketch
- Positioned Sketching
- Commands Such as Lines, Circle Etc
- Pre-Defined Profiles
- User-Defined Profiles
- Setting Units
- Construction Geometry
- Constraining the Sketch
- Difference Between Dimensional Constraints and Geometrical Constraints
- Geometry & Constraints Management (Geometric and Dimensional)
- Explanation of Fully Constrained Sketches
- Sketcher Re-Limitations
- Trim Options
- Quick Trim Options
- Mirroring an Object
- Placing/Making an Object in A Symmetrical Position
- Translation, Rotation and Scaling an Object
- Offset and Offset Propagation Modes
- Projecting A 3D Element
- Isolating Projecting Elements
- Sketch Analysis Window and Sketch Analysis
- Quick Geometry Diagnosis
BASIC FEATURES OF PART DESIGNING
- Concept Of 3D And Part Design Terminology
- Selecting Sketch to Convert It into Volumetric Design
- Concept of Volumetric Designing with Respect to Industries
- Creating Base Features
- Selecting A Base Feature and Modifying Them
- Creating Volume in Linear Direction (Pad)
- Creating A Cavity in Volume in Linear Direction (Pocket)
- Limitations of Pad and Pocket Command
- Restrictions for Pad/Pocket Profile Sketches
- Restrictions for Pad/Pocket Profile Sketches
- Creating Multi-Pads/Pockets
- Creation of Axis at Required Place
- Dimensioning an Axis for Appropriate Work
- Creation of Volume in Circular Shape (Shaft)
- Removal of Volume in Circular Shape (Groove)
- Restrictions of Revolved Features
- Creation/Removal of Volume on Pre-Defined Path (Rib/Slot)
- Creation of Hole Using Positioning Sketch
- Hole Creation Using Pre-Defined References
- Introduction to Stiffeners
- Creating A New Volume Using Two Different Sketches (Solid Combine)
- Volume Creation Using Multiple Sketches with Multiple Options
- Creating Cavity Using Multiple Sketches
DRESS-UP FEATURES OF PART DESIGNING
- Creating Curves Edges Using the Multiple References & limitations (Fillet)
- Chamfering Body/Edges Using Available References
- Shell Creation in A Body
- Advance Shell Creation in A Body with Different Dimensions of Different Sides
- Adding Thickness to An Already Created Side/Volume
- Removal of Extra Faces in A Body
- Replacing the Face in A Body to Another Body
- Creating Thread and Taps in Cylindrical Body
DUPLICATING FEATURES OF PART DESIGNING
Mirroring Single/Multiple Feature with Respect to Plane
- Explode Mirrored Object/Objects for Further Use
- Patterns and Its Importance
- Use of Standard Pattern Styles (Rectangular Pattern, Circular Pattern)
- Creating A New Pattern on User Defined Instances
- Need of Exploding the Pattern for Editing and Additional Usage
- Keeping the Specifications to Create A Defined Patterns
- Rotate an Object/Body from Its Position with Respect to Axis
- Placing the Body/Object in A Symmetrical Position with Respect to Plane
- Change the Scale of The Body by Selecting Different Faces or With Axis System
- Importance of Axis to Axis System And Its Use In Geometry
EDITING FEATURES OF PART DESIGNING
Investigating the Model
- Concept of Parent-Child Relationships
- Redefining Parameters of Previously Created Features
- Changing the Order of Any Feature in A Specification Tree
- Hiding and Un-Hiding the Sketches/Features/Body
- Deactivating/Activating of Features as Per Requirements
- Use of Defining Any Feature in Work Object
- Resolving the Failures of The Features/Body
ADDITIONAL FEATURES OF PART DESIGNING
- Importance & Use of Reference Geometry
- Creating Points in A 3d Space with The Help of Available References.
- Creating/Introducing Line In 3d Space with References
- Uses of Line Created in A 3d Space
- Introduction to Concept of Planes
- Creation of New Planes in A Geometry
- Options Available for Creating Planes in Free Body
- Multi-Body and Its Uses
- Inserting A New Body in Previously Created Body
- Concept of Boolean Operations and Use of Boolean Operation in Body
- Boolean Operation: Add
- Boolean Operation: Remove
- Boolean Operation: Intersect
- Measure Tools
- Use of Graphic Properties Toolbar for Making Visualization Changes
ASSEMBLY MODELING & PRODUCT MODELING
- What Is an Assembly
- Defining A New Assembly Document
- Assigning Properties to The Product
- Tools Used for Creating Product Structure
- Use of Compass in Assembly
- Importing Existing Components in A New Assembly
- Snapping Components
- Editing A Previously Created Part/Product in Assembly Features
- Exploding A Constrained Assembly
- Reordering Product Structure
- Reusing A Component (Copy/Paste)
- Components Catalogue
- Degree of Freedom in The Assembly
- Constraint Creation
- Analyzing Created Constraints
- Assembly Features
- Making Pattern of Any Object
- Using Existing Assemblies to Create A Product Structure
- Saving an Assembly Document
- Opening/Loading an Assembly
DRAFTING
- Introduction of Drafting
- Need & Importance of Drafting
- Starting the Drafting Workbench
- Defining the Sheet & Sizes
- Adjusting of Drawing Sheet According to Object/Assembly
- Using Predefined Drafting Styles
- Scaling the Drafted View
GENERATIVE DRAFTING
- Introduction
- Taking Projection of Front View on Sheet
- Generating Different Views Such as Top View Etc
- Difference Between Primary and Secondary View
- Modifying an Existing View
- Generative Dimensions Balloon Generation for Drafting of Assembly
INTERACTIVE DRAFTING
- Introduction
- View Planes
- Creating Multiple Projections of Different Views
- Creating Views for Folding Lines
- Show/Hide Hidden Lines, Centre Line, Axis Line, Thread Etc
- Modifying an Existing View
- Creating Dimensions
DATA EXCHANGE
- Converting Files for Transferring
- Converting Into IGES, STEP, PARASOLID Etc
- Convert into Jpeg, Mpeg, Tiff, Pdf Files
CATIA V5 PROFESSIONAL TRAINING
WIREFRAME & SURFACE DESIGN
- Introduction to Surface Design
- Importance of Surface
- Process of Surface Designing
- Entering the Workbench.
- Generative Surface Design Process
- Difference Between Open Bodies & Connected Bodies
- 3D Wireframe Geometry
- Points & Its Role
- Creating Multiple Points on A Curve
- Lines in Free Body
- Line & Axis Lines
- Creating Line & Axis Line in Free Space
- Creating Polylines
- Role of Planes in Space
- Creating New Plane with New References
- Creating A Set of Planes in An Order
- Creating Free Body Curve
- Connecting Different Curves
- Analyzing the Sketches and Repairing/Editing
- Surface Geometry
- Creating Surface Using Multiple Sections
- Creating A Blend Surface
- Creating A Swept Surface
- Manipulating the Swept Surface with Reference Surface Option
- Extracting an Edge from A Surface
- Extracting Face of Different Surfaces
- Creating A Solid from Surface
- Splitting Object/Body with Surface
- Datum Features
- Closing A Surface in To Volumetric Body
- Editing Created Elements
- Checking Connections Between Surfaces
- Checking Connections Between Curves
- Updating Object/Part
- Dynamic Sectioning View
SHEETMETAL DESIGN
- Introduction to Sheetmetal Design
- Generative Sheetmetal Design
- Entering the Sheetmetal Workbench
- Process of Sheetmetal Designing
- Sheetmetal Parameters & Its Importance
- Sheetmetal Wall
- Types of Walls
- Profile Based Wall
- Extruded Wall
- Creating A Multi-Connected Profile Walls
- Additional Types of Walls
- Tangent Walls
- Creation of Walls on The Edge
- What Is Bend
- Bending A Flat Sheet
- Creating A Swept Surface with Guide Curves
- Swept Surface Including Spine
- Manipulation of Swept Surface with Position Profile
- Introduction to Spine
- Line Sweep
- Circle Sweep
- Adaptive Swept Surface
- Joining Different Surfaces
- Trimming Created Elements
- Fillets
- Transformation Features in Surface Geometry
- Extrapolating Surface
- Disassembling A Surface
- Healing of Surface
- Restoring A Surface
- Folding & Unfolding of The Faces
- Creating Relief on The Corner
- Flange & Its Types
- Features of Sheetmetal
- Creating Holes in Sheet
- Stamp & Its Role in Industry
- Standard Stamps
- Opening Faces of Stamp
- Translating Created Sheet with Parameters
- Rotating Sheetmetal Parts
- Pattern and Its Types
- Mirroring the Features
- Unfolded View